Soyuz/JobDispatchTimeEstimation

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Dispatch time estimation for build farm jobs

Introduction

Due to technical limitations (the art of writing psychic software is not very well established yet :-) job dispatch times are estimations only.

For the purpose of this description a 'platform' is considered to be the combination of a

Build farm jobs can either target a specific platform (e.g. binary builds) or be platform-independent (e.g. "generate a source package from a recipe" builds). The former can only make use of build machines (or "builders" in Soyuz parlance) of the given platform while platform-independent jobs may run on any available builder.

Jobs with an unspecified virtualization setting will be dispatched to virtual builders only.

Builders can -- roughly speaking -- either be idle or building. For any job running on a particular builder its estimated duration and its start time are available allowing us to estimate the job's remaining execution time.

By the way, did I already mention that job dispatch times are an estimation only?

Problem definition

Given:

Wanted: the estimated dispatch time for a specific job (the job of interest (aka JOI)) in the pending queue.

Solution overview

There are two questions we need to answer in order to come up with a dispatch time estimation for the job of interest (JOI):

  1. how long will the jobs ahead of the JOI (in the pending queue) take to run? This is the predecessor lead time (PLT).

  2. how long will it take until the job at the head of the pending queue is dispatched to a builder? This is the time to next builder (TNB).

The dispatch time estimation for the JOI is then calculated as follows: now() + PLT + TNB

Time to next builder

The time to next builder (TNB) is estimated for the head job which is the job at the head of the pending queue.

Given the head job's platform (processor: P, virtualization setting: V) The TNB is taken to be the minimum remaining job execution time across all builders providing (P,V).

Example: the head job's platform is (i386,true) and we have the following builders:

builder

estimated duration

job start time

Africa

10 minutes

-2 minutes

Americas

12 minutes

-4 minutes

Antarctica

8 minutes

-2 minutes

Australia

22 minutes

-8 minutes

The resulting TNB would be 6 minutes since the Antarctica builder is estimated to finish its job in that time.

Sometimes jobs overdraw their estimated duration i.e. they run longer than estimated. In such cases we assume that the corresponding builder will finish in 2 minutes. This is somewhat of a .. *cough* .. educated guess but has worked reasonably well in the past.

Predecessor lead time

Overview

The predecessor set is comprised by jobs that fulfil the following criteria: they are

The predecessor lead time for the JOI is then estimated as follows:

  1. sum up the estimated duration of the jobs in the predecessor set. This results in a lead time total (LTT).

  2. divide the LTT by the smaller of these two values: the size of the

    1. predecessor set

    2. pool of builders available to run the jobs in the predecessor set

Example A: 10 builders can run the JOI and the predecessor set is comprised of jobs with estimated durations of 2, 4 and 6 minutes respectively. This results in a predecessor lead time of 4 minutes.

The idea here being that although we have 10 builders only 3 of these can be used to run the jobs in the predecessor set.

Example B: 3 builders can run the JOI and the predecessor set is comprised of jobs with estimated durations of 2, 3, 4 and 6 minutes respectively. This results in a predecessor lead time of 5 minutes.

Multiple job types

Before the build farm generalization we only had one job type (binary builds) and could hence make the assumption that all jobs in the predecessor set share the same builder pool.

With the introduction of processor-independent build farm jobs that assumption ceased to be true.

The examples that follow will all be based on the following set-up:

Builders:

builder pool size

processor

virtual

4

i386

false

3

i386

true

2

amd64

true

1

hppa

true

Jobs:

Job

estimated duration

score

processor

virtual

J1

2 minutes

99

i386

true

J2

4 minutes

98

i386

true

J3

5 minutes

97

null

null

J4

1 minute

96

i386

true

J5

5 minutes

95

i386

true

J6

4 minutes

94

null

null

J7

2 minutes

93

hppa

true

J8

3 minutes

92

null

null

J9

2 minutes

91

i386

true

Example C: Job of interest: J9

Predecessor set: { J1, J2, J3, J4, J5, J6, J8, } (J7 needs a (hppa, true) builder and thus does not compete with J9).

Please note that the { J3, J6, J8 } job subset needs to be treated differently than { J1, J2, J4, J5 } since it can run on 6 builders (all virtual builders) whereas { J1, J2, J4, J5 } may only execute on the 3 builders with the (i386, true) platform.

The predecessor lead time for J9 is 8 minutes and estimated to be the sum of:

Example D: Job of interest: J8

Predecessor set: { J1, J2, J3, J4, J5, J6, J7 }, now all jobs building on virtual builders compete with J8. That includes J7.

The predecessor lead time for J8 is 10.5 minutes and estimated to be the sum of:

In conclusion

The predecessor lead time estimation is probably a bit on the "pessimistic" side for predecessor sets (and/or subsets) that are relatively small in comparison to the builder pool size. However, that improves for larger "pending build job" queues which is when users typically become more interested in the dispatch time estimation in first place.

Where to find things

The time to next builder estimations are performed by BuildQueue._estimateTimeToNextBuilder().

The predecessor lead time estimation logic can be found in BuildQueue._estimateJobDelay().

lib/lp/buildmaster/tests/test_buildqueue.py contains a large number of tests that exercise the code in question and may help in understanding how it works.

Soyuz/JobDispatchTimeEstimation (last edited 2010-03-14 11:58:03 by al-maisan)